Created by Joshington for the GDevelop Weekend Game Jam #4, using the default "Clicker Game" starter template.

Defend your precious cookie from the evil bees to claim it for themselves in this unique clicker/top-down shooter hybrid!

In Protect Me Cookie, you play as a cursor who must defend its cookie from any pesky bees who are trying to eat it (For some reason), and not only will you be throwing bombs up, down, left, and right just by clicking the right mouse button, but also clicking the whole time with the left mouse button and purchasing upgrades! It's basically Cookie Clicker meets Tower Defense, all done by clicking.

🌟What To Expect

• Increase the number of cookies you gain just by clicking!

• Defend your cookie from any pesky bees!

• Game juice throughout (Easing, Screenshake, Particles, etc.)

• A leaderboard system for the top contenders.

🎮Controls

Left Mouse Button - Click The Cookie/Purchase Upgrades

Right Mouse Button - Throw Bombs At Bees

🎼Music by

Tallbeard Studios

Poltergasm

🎨Assets Created By

Joshington

GentleCatStudio

ghostpixxells

Pixel Frog

pixel-boy

GDevelop

Remember: Have fun, be viligant, and good luck!

Published 16 hours ago
StatusReleased
PlatformsHTML5
Release date 16 hours ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJoshington
GenreStrategy, Action, Shooter
Made withAseprite, Piskel, GDevelop
Tags2D, Clicker, Fast-Paced, gdevelop, Mouse only, No AI, Tower Defense
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityOne button
ContentNo generative AI was used

Comments

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hehe I protected my cookie, 2 hi score ;)

Great job!

Cool game bro, took a while to figure out i could click with the right mouse button as well(i know it probably said it in the tutorial somewhere but that was just a massive block of text), it is clear loads of work was put into this, this is such a cool concept and could easily be expanded with a cookie clicker shop or something, super cool. 10/10

Why thank you! 🥰

I put this together in less than a day, but I prioritize quality over quantity when it comes to making games.